Treasure Chamber

Treasure Chamber

KRATOR "The Man of High Sophia" is my project, still work in progress, for my graduation in October 2026. in the AEC Concept Art Program in Syn Studios, Montreal, Canada.

This place is the deepest secret of Adik Dantisis, an underground chamber in the deepest areas of Parome city. Here is located the origin of his huge richness: a computer that produce blockchains in large racks of disk cases that can be taken always he needs. For getting this room, first it is mandatory to solve the combination that protect the access thanks to the big wheels in the hall.
The production of this project is divided in three phases. First for designing the shape of the whole facility. Second for creating the whole. Third for creating the computer room.

The idea behind this place was to cover a Romanesque structure with Art Deco Details. For that reason, different types of plans were studied until to catch something which functionality works better with the idea of a hide treasure. First stages were made by rough drawings using 3D blocking models as templates.

After that, 3D Blender model was created to solve design problems. Texturing and lighting was applied in Blender as well. The final step was to over-paint and post-processing the images in Photoshop in order to offer a better understanding and communication of the idea.